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Digital Memory Project

This is a project developed for AMCHA Germany. The core idea was to develop an educational interactive digital experience on the topic on inherited trauma, with a focus on the families of holocaust survivors.
The experince itself is presented as a miniature wooden puzzle box which the user hast to activate by visiting diffrent scenarios based on real-life experiences and gathering significant objects to complete the mechanism.
It was developed by a small team in which I covered the role of historical researcher, game designer, Level and puzzle designer and 3D artist.

The final product was hosted online here:

https://l-boe.de/p/dm/#about

Screenshot of the intro of the final experience, depicting the miniture town.

Screenshot of the intro of the final experience, depicting the miniture town.

a Screenshot of the gameplay, depicting a home kitchen.

a Screenshot of the gameplay, depicting a home kitchen.

Sketches concepting one of the puzzle box's mechanisms.

Sketches concepting one of the puzzle box's mechanisms.

Sketches for the attaching mechanism for the puzzle elements.

Sketches for the attaching mechanism for the puzzle elements.

Sketches of the miniature town.

Sketches of the miniature town.

Wip ot the Town's mesh

Wip ot the Town's mesh

WIP Screenshot of the Miniature Town.

WIP Screenshot of the Miniature Town.

Example of puzzle gameplay, during the tutorial.

Example of puzzle gameplay, during the tutorial.

Screenshot depicting the mechanism revealing more parts of the town as the puzzles are solved.

Screenshot depicting the mechanism revealing more parts of the town as the puzzles are solved.

Screenshot of the entrance of a conctertation camp.

Screenshot of the entrance of a conctertation camp.

Example of one of the more complex puzzles.

Example of one of the more complex puzzles.

Detail of the concentration camp section.

Detail of the concentration camp section.

Detail of the puzzle.

Detail of the puzzle.

Early blockout of the town.

Early blockout of the town.

Early concept scketches for the puzzle mechanism.

Early concept scketches for the puzzle mechanism.

Level Design concept sketch.

Level Design concept sketch.

Concept of one of the puzzle elements.

Concept of one of the puzzle elements.